1. Rogue Accessories - Official Calamity Mod Wiki
Oct 4, 2023 · Rogue Accessories ; Abyssal Mirror, Significantly reduces enemy aggression, even in the abyss. Stealth generates 25% faster when standing still ...
2. Rogue - Official Calamity Mod Wiki
Rogue weapons · Palladium Javelin · Daggers · Javelins
The Rogue is a new class added by the Calamity Mod. The rogue class utilizes a unique Stealth mechanic granted by its armors, and makes use of thrown rogue weapons.
3. [Calamity] Rogue class help. | Terraria Community Forums
Mar 22, 2022 · Like what weapon should I use for each phase for bosses, currently, I have victide/cimtane (which one to use?) set, weapons I have are: mycoroot ...
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4. Terraria Calamity: The 10 Best Rogue Armor Sets - TheGamer
Apr 23, 2023 · Terraria Calamity: The 10 Best Rogue Armor Sets · 10 Sulphurous · 9 Statigel · 8 Titan Heart · 7 Umbraphile · 6 Empyrean · 5 Tarragon · 4 Bloodflare · 3 ...
The perfect rogue armor balances what the class can do while enhancing its damage output.
5. Modifiers - Calamity Mod Wiki - Fandom
Rogue Weapon ; Glorious, +10%, +5% ; Serrated, +10%, +15% ; Vicious, +10%, +5% ; Lethal, +10%, +5% ...
A Modifier, also known as a Prefix, applies permanent changes to an item's statistics. It changes the name of an item by adding a prefix to the item's name. The Calamity Mod adds several weapon and accessory modifiers to benefit the Rogue class, as well as augmenting pre-existing modifiers for balancing. All modifiers added by the Calamity Mod can be obtained through normal means, including Crafting, Grab bags, NPC shops, and natural world generation. All added modifiers can also be reforged ont
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7. Combat Accessories - Calamity Mod Wiki - Fandom
Blunder Booster, 12% increased rogue damage and 15% increased rogue projectile velocity. Stealth generates 10% faster. Summons a red lightning aura to surround ...
7% increased damage reduction 7% increased melee damage and speed
8. tModLoader - [Calamity] Rogue Improvements | Page 2
Mar 28, 2020 · I recommend getting Fargo's Sould and Mutant mods as they let you convert certain melee weapons such as boomerangs and yoyos to throwing damage ...
do you have a list of damage changes for the weapons? also would it be possible to add a way of changing certain melee weapons to rogue? i think there are a lot of vanilla melee weapons, like the boomerangs and misc. weapons, that fit the rogue style but are exclusive to melee.